custom magnifier cursor
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Hi there !
I am trying to add a "magnifier glass" cursor to my website, as I found the code online:
// there is a mistake that I corrected in my code, with the function called "magniflier" instead of "magnifier"
https://jsfiddle.net/2Blogger/00sjjfbq/It targets <img> but ideally I would like it to target project thumbnails (photo & if possible video). I managed to make it work on image appearing via HTML "+Shortcode", but it doesn't seems to work on image added via "+Image", or the image of "+Projects Thumbnails" // Even while they have the ".magnifier" CSS class.
See here my test page : https://arnaudcordel.fr/test/
// Order : +Shortcode // +Image // +Project ThumbnailIf anyone could help me making it work, it would be so kind <3
Here is the JS code that I edited from the original code :
<script> jQuery(function() { var native_width = 0; var native_height = 0; var mouse = {x: 0, y: 0}; var magnify; var cur_img; var ui = { magnifier: jQuery('.magnifier') }; // Connecting to the magnifying glass if (ui.magnifier.length) { var div = document.createElement('div'); div.setAttribute('class', 'glass'); ui.glass = jQuery(div); jQuery('body').append(div); } // All the magnifying will happen on "mousemove" var mouseMove = function(e) { var $el = jQuery(this); // Container offset relative to document var magnify_offset = cur_img.offset(); // Mouse position relative to container // pageX/pageY - container's offsetLeft/offetTop mouse.x = e.pageX - magnify_offset.left; mouse.y = e.pageY - magnify_offset.top; // The Magnifying glass should only show up when the mouse is inside // It is important to note that attaching mouseout and then hiding // the glass wont work cuz mouse will never be out due to the glass // being inside the parent and having a higher z-index (positioned above) if ( mouse.x < cur_img.width() && mouse.y < cur_img.height() && mouse.x > 0 && mouse.y > 0 ) { magnify(e); } else { ui.glass.fadeOut(100); } return; }; var magnify = function(e) { // The background position of div.glass will be // changed according to the position // of the mouse over the img.magniflier // // So we will get the ratio of the pixel // under the mouse with respect // to the image and use that to position the // large image inside the magnifying glass var rx = Math.round(mouse.x/cur_img.width()*native_width - ui.glass.width()/2)*-1; var ry = Math.round(mouse.y/cur_img.height()*native_height - ui.glass.height()/2)*-1; var bg_pos = rx + "px " + ry + "px"; // Calculate pos for magnifying glass // // Easy Logic: Deduct half of width/height // from mouse pos. // var glass_left = mouse.x - ui.glass.width() / 2; // var glass_top = mouse.y - ui.glass.height() / 2; var glass_left = e.pageX - ui.glass.width() / 2; var glass_top = e.pageY - ui.glass.height() / 2; //console.log(glass_left, glass_top, bg_pos) // Now, if you hover on the image, you should // see the magnifying glass in action ui.glass.css({ left: glass_left, top: glass_top, backgroundPosition: bg_pos }); return; }; jQuery('.magnifier').on('mousemove', function() { ui.glass.fadeIn(100); cur_img = jQuery(this); var large_img_loaded = cur_img.data('large-img-loaded'); var src = cur_img.data('large') || cur_img.attr('src'); // Set large-img-loaded to true // cur_img.data('large-img-loaded', true) if (src) { ui.glass.css({ 'background-image': 'url(' + src + ')', 'background-repeat': 'no-repeat' }); } // When the user hovers on the image, the script will first calculate // the native dimensions if they don't exist. Only after the native dimensions // are available, the script will show the zoomed version. //if(!native_width && !native_height) { if (!cur_img.data('native_width')) { // This will create a new image object with the same image as that in .small // We cannot directly get the dimensions from .small because of the // width specified to 200px in the html. To get the actual dimensions we have // created this image object. var image_object = new Image(); image_object.onload = function() { // This code is wrapped in the .load function which is important. // width and height of the object would return 0 if accessed before // the image gets loaded. native_width = image_object.width; native_height = image_object.height; cur_img.data('native_width', native_width); cur_img.data('native_height', native_height); //console.log(native_width, native_height); mouseMove.apply(this, arguments); ui.glass.on('mousemove', mouseMove); }; image_object.src = src; return; } else { native_width = cur_img.data('native_width'); native_height = cur_img.data('native_height'); } //} //console.log(native_width, native_height); mouseMove.apply(this, arguments); ui.glass.on('mousemove', mouseMove); }); ui.glass.on('mouseout', function() { ui.glass.off('mousemove', mouseMove); }); }); </script>
I tried adding this JS to make sure every <img> has the magnifier class
<script> window.laytheme.on("newpageshown", function(){ jQuery("img").addClass("magnifier") }); </script>
Here is the CSS of the ".glass" element that I edited from the original code, to my design
.glass { width: 70px; height: 70px; position: absolute; border-radius: 50%; cursor: crosshair; /* Multiple box shadows to achieve the glass effect */ box-shadow: inset 0 0 40px 2px rgba(0, 0, 0, 0.25); display: none; }
Thanks a lot for any help of tips,
A. -
Hi,
Sometimes I notice that it helps to target the "img" within ".magnifier"
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